![]() You are therefore no longer limited to a single element. Since the last updates, the statistics of your characters can be changed between each fight. He has several types of bombs with various powers, with which he can create different combinations of shapes before detonating them in order to increase the damage inflicted on his enemies.Ĭoupling this with abilities to move bombs and protect allies, the Rogue turns out to be a character with particularly destructive powers, provided he correctly mixes tactics and anticipation. At the heart of all their malice, one value finds favor in their eyes: the sense of family.ĭance DOFUS, the Rogue game revolves around bombs that the character can place in combat and then detonate at will. Having become masters in the art of DIY, they use and abuse tools and gadgets to carry out their plans. It's about the same amount of time from before they did the first rework ( the first rework made it faster, the second rework in 2.62 made it slower again ).DOFUS: Rogue, guide and stuff, our builds from level 1 to level 200 What stuff should be favored on a rogue and what equipment to choose depending on the element? We offer you our stuff guides.īoth champions and felons, rogues combine intelligence with deceit. Wall damage is still really strong and the combos don't come online much faster. It's only problem is that outside from the fire Build it has no sustain. There is no need to protect the bombs since you can just build up the combo again. The new rogue, specially, is much better on PvE because the combo come online much faster and it doesn't rely on wall damage that much. You don't need another character to setup your combos and do your shit. It is not different from any other class. Int has really terrible direct damage spells, while agi has the best ( cadence being 3AP very long range and good damage ) and str is kinda inbetween but deffinately better than int. ![]() Yes int has more bomb wall damage but it's not worth it when the other 2 elements ( not including cha cause it sucks for pvm ) do enough wall damage already. I wouldn't recommend going int rogue like most people would say, but rather agi or str. Amazing in group content with a Panda ( which nearly every team has anyways ) and I can see it being decent for solo stuff aslong as the user has some above average skills. Rogue on the other hand isn't that bad like people make it out to be. I have to say I wasn't too impressed by it's PvM capabilities ( I was agi to clarify ). ![]() I recently ( yesterday ) switched to Osa to try it out properly. The other classes doesn't interest me I had them in my group many times but they're just not for me except maybe the Feca who get praised by everyone I know but it seems very expensive to build since it needs both ranged and melee build and not as much fun as the other two in my eyes. It seems the absolute best for leveling 1-200 but as I said before I have never seen it in dungeons and I have no idea what to expect there.
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